|# of Units:||13 CDs|
|Length:||15 hours, 30 minutes|
|Tell Your Friends:|
At once wildly original and stuffed with irresistible nostalgia, READY PLAYER ONE is a spectacularly genre-busting, ambitious, and charming debut--part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by "Blade Runner," and flying DeLoreans achieve light speed.
It's the year 2044, and the real world is an ugly place.
Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets.
And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune--and remarkable power--to whoever can unlock them.
For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday's riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday's icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes's oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.
And then Wade stumbles upon the first puzzle.
Suddenly the whole world is watching, and thousands of competitors join the hunt--among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to" win." But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he's always been so desperate to escape.
A world at stake.
A quest for the ultimate prize.
Are you ready?
"From the Hardcover edition."
Wil Wheaton did an amazing job with this audiobook. Loved the way he added little touches to the different characters. Well done!
Fun to listen to and a great book. Have put this authors other book, Armada, on my list!
a great listen, ear candy like The Hunger Games. Well read Mr Wheaton.
Loved every second of it! New favorite book of all time! Wil Wheaton was incredible! Would give him 10 stars!!!!
Well written and well read. Five stars all around.
I started listening during a road trip and made 8+ hours of driving seem like nothing. Very entertaining from start to finish and the narration was great. Couldn't stop listening and and will probably listen again.
Very good book. highly entettaining and the narration was awesome.
I.....freaking.....loved this book I never knew I could be thrown into a wave a nostalgia like this and I was hooked from the very start. the character development of wade was phenomenal and the change he made from the puffy kid just wanting to play games turning into someone That's got something to lose is what made me appreciate this character. I'm seriously glad this is getting turned into a film, the amount of detail that went into 80s references was phenomenal and the gaming pop culture closes the generational gap that old and new gamers had. over I'd give this thing 200 stars if I could, definitely my favorite book by far.
Excellent! Just finished reading .... I mean ... Listening. This was the first audiobook for me and I loved it
Very interesting! I loved all the 80's callbacks and thoroughly enjoyed this read. I especially loved the fact that it was read by Wil Wheaton. :)
ERNEST CLINE has worked as a short-order cook, fish gutter, plasma donor, elitist video store clerk, and tech support drone. His primary occupation, however, has always been geeking out, and he eventually threw aside those other promising career paths to express his love of pop culture fulltime as a spoken word artist and screenwriter. His 2009 film Fanboys, much to his surprise, became a cult phenomenon. These days Ernie lives in Austin, Texas with his wife, their daughter, and a large collection of classic video games.